So I have been wanting to learn blender for a long time, really ever since Second Life made it so you could use mesh. I haven’t really ever been one for modeling stuff but I have always loved architectural design and re-creation. Since I have been getting back into SL it’s been getting me creatively motivated again. So I had made within SL a giant brewery based on the American Brewery building in Baltimore.
I tried to create this as best as I could within the limits I had of SL and the Mesh Studio program I was using at the time to make it.
As you can see I did my best and think I nailed it pretty well but would love for it to be better, and to do that I would need to learn blender. Blender though always confused me because it difficult to say the least. SL always seems to inspire me to build things specifically in the steampunk city of New Babbage. I always find these awesome buildings that inspire me or I want to completely replicate like the brewery above and I try my hardest to do so. What makes it so easy with SL is all you have to do is produce a “prim” and then just connect them together and make primitive (because of prim amount limitations) items. With Mesh Studio you can go one step further by making more intricate items and remove those prim limitations because the mesh will remove a lot of those limitations. So more and more complicated things can be made. The sad thing this mainly moved all building from SL into other programs which honestly I feel slowed a lot of people from going into certain areas of SL. Like Babbage is a city of builders and without the builders around the role play that came with it slowly died as well.
Luckily someone started setting up events next month which has gotten me inspired once more to get into SL and back to Babbage and also learn blender. Hopefully this time I can actually learn it.
Cyan